The undead menace

How strange...
even if the stench of rotten flesh came to our nostrils, I thought that it would come from far inland, where is rumoured some unread activities. But in the end, we had to fight undead pirates on this very same peninsula.
This feel so wrong that pirates and undead would be together... unless a stronger power leads them both.
I do not see that happening, and that would mean that an undead force took over fort constance during the 4 days the pirate ship that attacked us set sails.
That would be far better for us that fighting a combined force, but I dread for the captives, if any, that were kept in the fort.

The group is holding so far. But I known nothing best that a common enemy to erase the internal conflicts. However, Leonardo refuses healing from Vistra and does not inspire us the way he did. I can only hope that the future will improve his behaviour.

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By the way, I feared that the poisonous sword I got would be useless against undead, but in the end, they just can't bear my awesomeness (one hit crit + 5 hit killing fire blast power + 1 kill by teleport/lightning power...man, I am good!)
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Session 30: Death and Decay

Scouting the Constance Peninsula leads to a troubling discovery - the presence of undead creatures West of the Cairngorm Peaks. How serious is the threat? And how is it linked to Bloodghost and the pirate gang?

Session 29: Constance and Prudence

The decision is made: if there are captives at Fort Constance, they must be rescued before the trail grows cold. Pressure, however, does not preclude prudence...